Frequently Asked Questions

General Questions

Q: What is Transformania Time?

A: Transformania Time (often abbreviated TT for short) is a multiplayer browser-based game with primarily transformation-related themes, including TG (transgender), BE (breast expansion), inanimation (turning someone into an inanimate object), animal / anthro transformations, mind control, and more. Many parts of the game both in text and artwork contain adult content.

Q: What themes does the game NOT have?

A: Transformania Times does not include AR (age regression) younger than 18 due to the sexual contents of the game.

Q: Who works on TT?

A: As of May 2018, the Transformania Time administrators are:

Active developers:

Former Developers / Developers on Hiatus:

Arrhae, Tempest, Eric Force and I (Judoo) work mainly on back end code and running the server, which means we're usually coding in new functionality to the game and fixing bugs. Mizuho focuses primarily on front end development, styling the game and making it work on a variety of different devices.

Q: What was Transformania Time inspired by?

A: TT has a number of different inspirations. One inspiration is a transformation-themed flash game called "Wizard's School" (sadly I can't track down a link right now), and another is a Create-Your-Own-Transformation (CYOT) story chain where a school for young witches required everyone to inanimate at least one classmate in a battle-royale environment. This CYOT story was from the old tf-media.net site run by the TFGuy. Unfortunately all the submissions for that story were lost when the site closed and have not been restored when it reopened early 2014.

Q: How much time do you work on Transformania Time a week?

A: I typically spend between five and twenty hours a week working on Transformania Time per week, depending on various factors going on in my life. I work a regular full time day job; Transformania Time is what I work on when I come home to relax and have fun.

Q: How long has Transformania Time been in development?

A: I began work on Transformania Time in February 2014 and released it as a closed alpha in March. The alpha was publicly released later in the month.

Q: How long will the game be in an alpha test mode? What happens once it enters beta?

A: The game will be in alpha as long as the game's core features remain a work in progress or yet to be started on. I don't have any set time for when alpha is out; the policy is more or less "it's done when it's done". Being in alpha means that new features might enter the game at any time in a round and as always this means there's always the chance of something going wrong, a new exploit or bug that impacts the game or causes strategies to become more or less useful. New features will generally be kept on a test server for players to play around with but only for a few days at most. When the game leaves alpha it will enter a beta state that will focus mainly on fixing bugs and polishing / optimizing the game; new features will not be introduced on the live server until the start of a new round.

Q: What techologies does Transformania Time use?

A: TT is written using C# ASP.Net and uses Entity Framework and SignalR.

Q: Is TT open source? Can I help code it?

A: Transformania Time's code is freely available to clone and deploy on a private server. You can view the full source code for the game and clone it from its GitLab repository. Inquire with myself (Judoo) or another developer for access to the TT slack development channel for more information. The development team listed above will need to approve your code submitted as a Merge Request (similar to GitHub's Pull Request feature) before entering the code base. However we ask yo do not redistribute the spells or artwork for anything beyond personal local testing due to the fact the respect artists and authors own that content and have not granted use of such outside of the transformania time domain.

Q: Are there other ways I can help TT?

A: If you are an author, you can use the Contribution system to write new spells for the game. If you are an artist, you can send in artwork to be used for the graphics of the contributed spells. We can also always use proofreaders to fix spelling and grammar mistakes for spells and various text throughout the game. You can also help keep the server funded by pledging a monthly amount at TT's Patreon page. All of these are much appreciated!

Q: I've found a bug! How can I report it?

A: Due to the closure of the official forums, we will investigate new ways for users to report bugs.

Q: I'm seeing this message whenever I try to attack: "This character looks like a multiple account, which is illegal. This character will not be allowed to attack." What does this mean and how can I attack again?

A: In order to deter players from abusing the game with multiple accounts, your IP Address is recorded at various points in the game. If the server detects that an IP address is being used by more than 1 animate player per game mode, you will see this message and be unable to attack. To resolve this, you can do several things: 1. Move your duplicate character into the other game mode, ie a PvP mode character into Protection or vice versa. (Note: As of Round 19, this option is not currently available without restarting character. Play modes may only be selected during character creation.) 2. Ask someone to inanimate the character you no longer want to use.
There are occasionally legitimate reasons for select players to be exempt from the multiple account rule, such as in the case of two people living together using the same router both playing the game. In situations like this, please contact me, Judoo, on the forums with a request to be added to a multiple account whitelist.

Q: I have an idea for a boss or game mechanic! Will you add it?

A: We can't make any promises about what will be added, but you are always free to make suggestions. We will work on a replacement for the now-closed forums.

Q: I forgot my password. How can I get it back again?

A: Unfortunately there is no password recovery system implemented at this time. The membership provider does not have the functionality built in but I plan to add it before leaving alpha.

Q: I just submitted a contribution. What happens now?

A: Several things happen after a contribution is submitted:

Q: Chaos Mode? What's this?

Chaos mode is a time inbetween rounds used for relaxation and test of new features. Attacks are unlimited in chaos mode, and it is possible for a few select players with the Chaos Lord role to change peoples' forms randomly, including giving players forms that normally only belong to NPCs. You may also return to your base form anytime you wish in chaos mode and are allowed to freely move inbetween game modes. Chaos mode generally lasts between one and three weeks; the largest factor in determining how long chaos mode lasts is whehter or not new features are yet to be worked on and my (Judoo) own time availability to start the new round which is typically announced at least 24 hours in advance.

You can enable or disable the ability for chaos lords to change your form on the My Settings page while the game is in chaos mode. Permission to change your form must be opted-in and will default to false for new and existing accounts.

At the end of chaos mode, the game world resets. This means everyone starts back against as fresh level 1 characters under a new round.