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Updates, News, and Announcements

We will be posting game updates, news, and a list of community contributors here.

October 27


October 22

New spell, One Hell of an Angel, submitted by Aleks! Additional credits go to Freya. Graphic is by MrGolla. This spell turns its victim into a T̹͉a͚̣̘in̪̹ͧ́̔ͅṱ̼e͎̰̤̔̓̆d̻ ̇̓̿Ang̻̟̈̉e̫͋lͪ̈́!




October 21

One of our helper devs has been busy at work making fixing and new changes that we look forward to bringing into the game! To see all bug fixes, additions, and changes made to the game, you can visit the following page.

October 21

Round 78 has come to an end! Those individuals who participated in the three achievements being tracked this round will be receiving a form as a reward!

For This Town Ain't Big Enough, participants on the Leaderboard will be receiving the Road Recruit form!

For Nerrrrrd!, participants on the Leaderboard will be receiving the Nerdy Mousegirl form!

For Maximally Transmogrified, participants on the Leaderboard will be receiving the Travelling Merchant form!

These forms will be handed out sometime today or tomorrow. For those receiving the form, they will be notified once it has been handed out. From here, we switch the game into Chaos Mode!


October 21

Mauve Meldellevo is looking at hosting some Quiplash this Friday around 10:00 PM EST! They will be doing it through their Twitch channel! If you're a hot boy or a gamer girl, check on in and join the fun!


October 17


October 12

Howdy folks. There was a lot to get through this week and time wasn't really on my side! There's been a lot of updates, changes, and additions made to the game, so here's a quick summary for everyone!


New spells!


Updated art!


Updated mechanics!

To see all bug fixes, additions, and changes made to the game, you can visit the following page.

October 5

This round is a little less special as there is no theme. Themes require a lot of time and work to set up, and even though Chaos was available for a month, other events took precedence. New spells should be released sometime this week, along with patch notes on the changes made. Please review below for the following win achievements this round. Please note there is no congruence between them.


September 1

With Round 77 coming to a close, achievements and victories have been calculated.


Covens have been looked over and the rewards for those that met the requirements will be going out at some point during chaos. Please be patient as this still requires a bit more prep work.


August 16

Heya, folks! An addendum and update to the coven win. From here on out, it will no longer require the enchanting of the most tiles. A few bad actors have been naughty boys and girls and have just gotten worse about it. With this in mind, I'm afraid I am curtailing a bit of the PvP stuff for this, and I will be moving it on to be more focused on that TT Tournament Arc! Folks have until turn 4000 to sign up! After a bit of working things about, that will be going off sometime around turn 6000. Keep an eye out!

Covens can still win based on the first sets of criteria! Just be in a theme-related form for your coven at least 60% of the time, and you should be golden!


August 15

Hey there, folks! In the spirit of player vs player, we at the Sunnyglade Tourism Council would like to bring you our very own Tournament Arc! A bunch of people enter, only one leaves with the grand prize! What's the grand prize, you say? Well, you get to choose your reward from the list of available theme rewards this round!

How will this work? By process of elimination, of course. In a Swiss ladder, folks will compete, taking out their competition in a rising tier of brackets. From quarter-finals, to semi-finals, to the final match, winner brings home the bacon!

If you would like to participate, please fill out the form here: TT's Tournament Arc!

This is open to all players, and not just those in PvP! S/SP mode players are also encouraged to sign up if they'd like a chance to grab a form for themselves! Sign ups will be open until turn 4000. The tournament will happen sometime around turn 6000.

For those not interested in this, we'll also be hosting more things such as Jack Box, CAH, and BGO this round. Check out announcements for those!


August 15

New spells for the round!
As a reminder, there were also a few spells published during chaos. Those spells were:
If you submitted a spell and it did not make this round, please check your submission or inquire with staff if you have any questions.

August 15

Welcome to round 77! This round is PvP-focused, with victories leaning toward covenant things. With that in mind, please review the rules based around PvP here. If you start in PvP and do not wish to participate, you can remove yourself by clicking the setting for it in the Settings page!

To review how to win, you can visit the following Semi-Comprehensive Guide.

Below is a quick overview of the round victories.


A lot of changes have also come in the form of stat and mechanics changes. Please review this news post for a tl;dr.

Other Notes
It should be noted here and now that rules on PvP etiquette and the like will be heavily enforced. What does that mean? You can head over to the rules page to get a better understanding. As a quick summation: Do not report a player if what they are doing is within the scope of PvP.

While in PvP, you consent to being a target of any spell cast upon you. Another player does not have to respect your preferences. If you do not consent to such restriction or the play that Player versus Player entails, you may opt to set your mode to Super Protection. Once you have opted to set yourself to Protection or Super Protection, you may not switch your mode for the rest of the normal round. Neither moderators nor admins will assist in getting you back into PvP if you have opted for Protection in one way or another. Changing your mode to Protection will also remove any dungeon points you may have accumulated.

There will be little to no grace offered to those that do not respect these rules and conditions. If you do not agree with them, you may change your mode back to Protection at any time during the round. If you switch into Protection Mode, either consciously or by accident, staff will not assist in returning you to PvP-mode. In order to do so, you will need to become inanimate and re-roll your character and select 'PvP' as your mode on the new character generation.

The following forms are eligible for covens and players to select for their victory pushes:

August 14

    The big stats update.

  • You may have noticed that you've had a very significant change in your stats, don't worry this *is* intentional! In the following patch notes you'll notice there have been a lot of changes, most of them are just small numerical changes but there were a few mechanical changes to smooth things out.
  • Willpower, Mana and Cleansing

  • Base values for willpower and mana have been altered dramatically and you can expect to see the following values as the new base.
    Willpower: 1000
    Mana: 210
    Cleanse:50
    Meditate: 21
  • Level scaling has been entirely removed, characters will no longer gain willpower, mana or improve their ability to cleanse and meditate as they gain experience.
  • Stats

  • All stats have been altered numerically in some way, most of the stats act just as they did before but a few of them have been altered more significantly and will be described in further detail below.
  • Fortitude no longer exists as a primary stat and instead will appear as a secondary bonus to most runes.
  • Agility has had the evasion cap reduced down from 66% to 50% and also has a new interaction with luck that will be described under piercing hits.
  • Magicka now will alter the amount of TFEnergy Overflow damage dealt to targets, this can scale up to 2x the base damage.
  • Luck may now also provide a piercing hit under the right conditions and will be described in further detail below.
  • Runes

  • All runes have been re balanced in some way, the fortitude rune has been replaced by the new rune of striking.
  • Psychos, Bosses, Minibosses & Demons

  • They've all been tuned to the new values! They should also counter less often on average, give it a try!
  • Dungeon

  • Increased the number of demon spawns
  • Increased the number of artifact spawns significantly
  • Increased the level needed to enter
  • Cannot enter when under the effects of 'Back on your Feet'
  • Mechanics

  • Piercing hits: During an attack if your opponent manages to evade your spell you'll have a chance to upgrade the evaded hit into a piercing strike, this can be done by successfully scoring a critical strike. A piercing hit will deal 100% of your damage and apply all normal effects, but cannot deal critical damage.
  • TFE Overflow: Now deals a lot more damage, following the tiers below.
    < 100 - 0 Bonus damage (Tier 0)
    > 100 - 30 Bonus damage (Tier 1)
    > 200 - 60 Bonus damage (Tier 2)
    > 300 - 120 Bonus damage (Tier 3)
  • TFEnergy Sudden Death (PvP): In the event that a character in a PvP encounter manages to obtain 1,000 TFEnergy without being inanimated, they will explode. Literally. This effect cannot occur in a PvE Environment and exists purely as a cap for the maximum duration of any fight involving two or more players.
  • Out of Combat healing: Whenever a character has avoided combat for at least 3 rounds (9 Minutes) then they will cleanse and meditate for 3x the values. In addition they will cleanse TFEnergy at 5x the rate.

August 14

And with less than a day until the new round starts, for the chosen 57 themes, these are the rewards covens and high-achieving individuals can aim toward! So, if you need to plan ahead or change your mind based on this, you've still got time to coordinate! Thank you for your input in helping us sort this out! :)

Check out the sheet here!


August 10

Hey, do you wanna help pick out the victory rewards for each theme? Then head over to this form and pop in your suggestions! https://forms.gle/PKD4gJt9UaMFqGos5


August 10

A semi-comprehensive PvP Round Victory Guide

Going over the available spells, themes have been categorized and narrowed down. Some selected themes were expanded to be a bit more broad and generic, such as combining 'goblin' with 'wildlings.' Without narrowing it down any further, we're left with 57 themes for covens to choose form. Many forms fit into more than one theme category, so if you have any questions about a form in particular and whether it not it fits one of the choices believe, please don't hesitate to contact staff! For a general idea, you can reference this list, which is by no means a complete list. Please note that some themes listed in the spreadsheet are not part of the available coven themes.
  • Angel, Athletic, Beach, Beastkin, Bimbo, Bird, Bondage, Bug, Bunny, Catgirl/Feline
  • Corrupted, Cow, Demon, Dog, Doll, Dragon, Elemental, Equine, Fairy, Fantasy
  • Farm, Fat, Femboi, Feral, Food, Fox, Futa/Herm, Gentleman, Goth, Harem
  • Human, Hypnosis, Immobile, Inflatable, Latex, Maid, Mythological, Plant, Priest, Reptile
  • Robot, Rodent, Royalty, School, Science, Slime, Slut, Statue, Taur, Undead
  • Vampire, Warrior, Water, Wildlings, Witch, Wolf, Work
Coven-Specific Victory
To receive a coven win, certain criteria must first be met.
  • Coven must have a theme included in their description, preferable at the beginning of their description, in the form of "Theme: Chosen Theme", such as Theme: Dolls. Covens may only have one theme associated with them which cannot be changed mid-way through the round.
  • Coven must have an average of 60% of the active animate members in a form that is directly related to their chosen theme (15/25 for the largest covens). This will be tracked over the course of the round and not just at the end. If someone is not in a specifically-related form when the round ends, while having been in such a form on average over course of the round, it will not count against them. However, this also counts in reverse: if someone is a fox maid the entire round in a coven of vampires, and switches into a vampire at the last moment before the round ends, they will probably not be counted.
So, what are the coven-specific wins? This win will go toward the top three (3) covens. The covens with the most tiles enchanted per active animate PVP-flagged member at the end of the round. How does that work? Depending on the size of the coven and the number of animate PVP players they have will determine their ranking. This means that, even if the largest coven has the most amount of tiles enchanted, they may not receive the round win if they have too many people!

Other coven-related victories include a few specific achievements which can only be entered by someone who is a member of a coven. These victories, however, are not tied to any specific coven and will go to the top three (3) in each. Below are other coven-based victories that can be achieved:
  • the "____ the Enchanter" achievement
  • the "Covenant Benefactor" achievement
  • the "Couch Potato" achievement
General PvP Victories
For those that do not wish to be a part of a coven or have that as their main focus, there are some more general PvP victories awarded. These should be available for anyone that is set in PvP mode.
  • the most dungeon points.
  • the "Demon Slayer" achievement
  • the "Dungeon Assassin" achievement
  • the "Player Transformayer" achievement
  • the "Level Shmevel" achievement
For those without a coven, to keep in the spirit of things, they should try to stick to their own theme of the chosen list for victory rewards were necessary. As with the coven, victors will have their forms audited and will receive a form based on the 'theme' they were most often present in. These achievements victories are open to the top three (3) in each.
Other Notes
It should be noted here and now that rules on PvP etiquette and the like will be heavily enforced. What does that mean? You can head over to the rules page to get a better understanding. As a quick summation: Do not report a player if what they are doing is within the scope of PvP.

While in PvP, you consent to being a target of any spell cast upon you. Another player does not have to respect your preferences. If you do not consent to such restriction or the play that Player versus Player entails, you may opt to set your mode to Super Protection. Once you have opted to set yourself to Protection or Super Protection, you may not switch your mode for the rest of the normal round. Neither moderators nor admins will assist in getting you back into PvP if you have opted for Protection in one way or another. Changing your mode to Protection will also remove any dungeon points you may have accumulated.

There will be little to no grace offered to those that do not respect these rules and conditions. If you do not agree with them, you may change your mode back to Protection at any time during the round. If you switch into Protection Mode, either consciously or by accident, staff will not assist in returning you to PvP-mode. In order to do so, you will need to become inanimate and re-roll your character and select 'PvP' as your mode on the new character generation.

With all of that said, there will be a number of changes made starting with this round:
  • stats have been completely overhauled. The changes are numerous, and have been in testing on the test server for over a week (by the time of this news post). While slightly out-dated, you can pick up on some of the changes in these 'patch notes' (found here) or by reviewing the following merge request.
  • entry into the PvP Dungeon will require a person be level 4 before they can enter
  • if a player has the "Back On Your Feet" debuff, they will not be able to enter the dungeon until it is removed
  • the number of demon spawns in the dungeon is increased to 8
  • the number of dungeon artifacts has been increased to 9
The Sunnyglade Tourism Council loves our P-Mode or SP-Mode players, but this round isn't for you guys! Sorry! You're still welcome to participate in the themes and what have you, but this round is going to be more focused on those who want to engage in some mild PvP action!

August 2


July 30

Next round will be a PvP-based, coven-centric set of win conditions. It should be noted that while the main win will be focused on covens, other single-player PvP objectives will be available. Covens that wish to participate will be required to chose an 'official' theme, which we are currently taking suggestions for. Please note that any theme given should already have spells in game, should have at least seven (7) total between animate and inanimate spells, and each spell should be unique or have some level of variety. If you would like to provide your suggestions, please fill out the following form: Suggest Themes for Covens.

July 27

The Maid of Loyalty form for the round win was graciously donated by Alice Lanford. Its art comes from SashaTF.

July 27

Round 76 has ended! Thank you everyone who participated! The maid theme form has been handed out to those that met one of the criteria to receive it. There were a good 170 folks! If you believe you met a requirement and did not receive the form, please reach out to staff with the character you believe it should have been received on, and the victory you believe you met. We will look into it and determine if you did meet the requirements or not.

July 21

Howdy folks. Our resident Fluff maid has offered to update some of the art on a few spells currently in game. Below is a list of spells that have had their art updated!

July 13


July 11

As there are round victories based around PvP achievements and mechanics, this announcement will only be made once. If you find at some point that you are unable to tolerate the actions and events that come with PvP, then you will be required to opt out of PvP and go into Super-Protection from your settings. If there are too many complaints and bad actors over the course of this round's PvP in regards to or related to the round achievements, they will be removed from the victory pool. There will be no more warnings following this.

Contributions and Contributors

Thank you to the many people who have contributed to the game.

If you would like to join them, take a look at the ways you can contribute game content.